Border
   


Projects

Dragon Eggs (iOS)

I developed the Dragon,Orella, by exploring various shapes and styles. Once a design was choosen to be best suited for the game I moved on to modeling and texturing the real time iphone character and various 3d environmental level assets.

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

Rated A for Awesome:
Grounded In Glickersvile (Web)

I created character models to be used as pre-rendered animated frames in flash and designed secondary characters aswell as 2d environmental assest.

 

 

Dinger (iOS)

I was tasked with the challenge of developing all characters in the game from concept designs to modeling and texturing the finished low poly models seen in the game.

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

Kick Buttowski: Wreckreaction Rift (Web)

Created character models to be used for prerender frames and also designed and modeled 7 vehicles for each corresponding character.

 

 

Man vs Wild: The Game (360,Ps3, Wii)

I was incharge of creating the ingame Bear Grylls character model.

 

 

Beauty and the Beast: Follow My Lead (Web)

Modeled Belle and the Beast for prerendered animation frames to be used in Flash

 

 

 

 

Deadman's Tales (PC)

Dead Mans tales is a full multiplayer mod using Unreal Tournament 3. I was the character lead on the team and I was responsible of creating characters from concept to a playable in-game character (modeling, texturing, skinning and importing) that fits the vision of the project lead and helping other character artists to develop their skills

 

 

 

 

 

 

 

 


Dinger 01 Dinger_Concpets_03 Hornet Bumble Frog

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

 

Elaine-Marley Threepwood

Character from Monkey Island:

 

 

 

 

 

 

 

 

 

 

 

 

Rose Girl:

Stylized female bust, main focus was to creat a piece that was visually appealing by playing with the colors and composition.

 

 

Deep Sea Warrior:

A deep sea warrior creature. Wanted to creat a dark piece to convey how menacing this creature is. Built in Zbrush using Zspheres

 

 

Iris Venolobaris:

Female healer type character which I later improved upon doing another iteration (green version). The original version got 3rd place in 3D Total's "Low Poly Comp #27a: Heaven's Healers VS. Death's Dealers"

 

 

 

 

Various 2d Work